Reproducible builds vs debugedit vs relative debug paths
Holger Levsen
holger at layer-acht.org
Sat Mar 28 14:21:27 UTC 2026
Hi Mark,
thanks for reaching out! Leaving full context for those who missed
the original mail :)
On Sun, Mar 22, 2026 at 08:39:08PM +0100, Mark Wielaard wrote:
> "debugedit https://sourceware.org/debugedit provides programs and
> scripts for creating debuginfo and source file distributions, collect
> build-ids and rewrite source paths in DWARF data for debugging,
> tracing and profiling."
>
> For the "rewrite source paths in DWARF data" part we recently hit a
> bug because debugedit doesn't handle rewriting relative paths. We
> might be able to fix that bug, but it isn't precisely clear what the
> path is relative to when multiple object files build in different
> directories are linked together. So we would like to recommend people
> avoid creating these relative paths.
> https://sourceware.org/bugzilla/show_bug.cgi?id=33823
> https://sourceware.org/bugzilla/show_bug.cgi?id=33602
>
> But then we found https://reproducible-builds.org/docs/build-path/
> which explicitly seems to recommend using them. And has a note on
> debugedit:
> https://reproducible-builds.org/docs/build-path/#fn:debugedit
>
> debugedit can replace the path used at build time by a
> predefined one but it does that by rewriting bytes in place.
> As this does not reorder the hash table of strings,
> the resulting bytes are still depending on the original
> build path.
>
> I wonder if that comment might be based on some older version of
> debugedit?
this might well be the case, this file was last touched in 2020, see
https://salsa.debian.org/reproducible-builds/reproducible-website/-/blob/master/_docs/build_path.md?ref_type=heads
is there a improved wording you could suggest?
> Current versions do rewrite the .debug_str and other
> similar string tables. But maybe I am missing something else that
> makes debugedit not deterministic in path rewriting.
>
> Have people tried more modern versions of debugedit to get
> deterministic (absolute) DWARF paths and found issues with it?
not sure, this is really not my area of expertize. Anyone else?
--
cheers,
Holger
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