[Git][reproducible-builds/reproducible-presentations][nevermind-the-checkboxes] supply chains.
Chris Lamb (@lamby)
gitlab at salsa.debian.org
Sat Aug 2 16:24:55 UTC 2025
Chris Lamb pushed to branch nevermind-the-checkboxes at Reproducible Builds / reproducible-presentations
Commits:
d9997868 by Chris Lamb at 2025-08-02T09:24:46-07:00
supply chains.
- - - - -
1 changed file:
- 2025-08-02-fossy-nevermind-the-checkboxes/Nevermind-the-Checkboxes-heres-Reproducible-Builds.org
Changes:
=====================================
2025-08-02-fossy-nevermind-the-checkboxes/Nevermind-the-Checkboxes-heres-Reproducible-Builds.org
=====================================
@@ -126,7 +126,24 @@ processes used to develop, build, and publish a software artifact.
:BEAMER_col: 0.4
:END:
-Software is nearly infinitely and instantaneously duplicated and transmitted
+A software supply chain differs from a physical supply chain in several key ways:
+
+* Software is **intangible**, nearly infinitely and instantaneously duplicated and transmitted
+
+* Software can often be more **complex** to produce
+
+* Software is often distributed digitally, allowing instant global reach. Food requires physical transportation and storage with spoilage and handling concerns.
+
+* Different **regulatory environments**
+
+* Software has a different **lifecycle**; it can be technically be updated indefinitely, whereas hardware/food often has a limited shelf life
+
+* Software relies on digital **infrastructure**, while physical goods require manufacturing and logistical facilities.
+
+These fundamental differences lead to distinct challenges and management
+strategies in each type of supply chain, limiting the ability to usefully
+compare one with the other.
+
** text
:PROPERTIES:
@@ -135,7 +152,7 @@ Software is nearly infinitely and instantaneously duplicated and transmitted
Hardware gets moved around slowly, requires many steps to duplicate
-* Billy O Material
+* Billy O' Material
https://en.wikipedia.org/wiki/Bill_of_materials
@@ -144,7 +161,7 @@ sub-assemblies, intermediate assemblies, sub-components, parts, and
the quantities of each needed to manufacture an end product.
-* Software Bill Of imMaterials
+* Software Bill Of im-Materials
https://en.wikipedia.org/wiki/Software_supply_chain
View it on GitLab: https://salsa.debian.org/reproducible-builds/reproducible-presentations/-/commit/d999786811f7b967d0a1df6f2f5435f5eb74f4d9
--
View it on GitLab: https://salsa.debian.org/reproducible-builds/reproducible-presentations/-/commit/d999786811f7b967d0a1df6f2f5435f5eb74f4d9
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